A solo game developer who primarily uses Game Maker: Studio. I have been practicing game development as a hobby for over 10 years with experience in making platformers, first person shooters, puzzle games and role-playing games. Many of my older projects have been lost, although most of them weren't of great quality.
These days I am focusing full-time on game development and have launched my first commercial project Slime Slam in October of 2019. It's a simple puzzle arcade game, you can check it out in the link below.
My next project is a fast paced platformer inspired by the Mega Man series. Aimed to be released by the end of 2020. A webpage is in the works for that project and should be posted soon.
I also have a 3d first-person action rpg in the works as well. With a year of development already put into it, the only major set back for this project is a lack of funds. So I've been working on smaller projects and releasing them in the hopes to fund this larger project. Any donations or purchases are greatly appreciated.